All work
Public sourceImplementation case

Rust engineering study

Geometry, simulation and resource lifecycle.

The idea

A useful job.
A fitting screen.

Original Rust/Bevy implementation in a public voxel arcade prototype, with tests, build instructions and workload-specific resource-lifecycle investigation.

My contribution

Original Rust implementation by Kian Konrad Tajbakhsh using Bevy and credited dependencies. The linked source project is an unofficial, noncommercial fan prototype; third-party franchise rights are not offered for sale.

Inside the project

  • macOS, Windows and Linux package/build evidence; Windows/Linux graphical qualification remains distinct. No universal performance or production-engine claim.
  • Source, dependencies and test limitations are documented in the linked project.

macOS, Windows and Linux package/build evidence; Windows/Linux graphical qualification remains distinct. No universal performance or production-engine claim.

Original Rust implementation by Kian Konrad Tajbakhsh using Bevy and credited dependencies. The linked source project is an unofficial, noncommercial fan prototype; third-party franchise rights are not offered for sale.

Have an app in mind?